The trailer emphasizes that it doesn't feature real game footage towards its start, but if its listings are to be believed, it aims to be the most realistic simulation of a city ever.Īccording to True Achievements, which used the Xbox version of "Cities: Skylines 2" as a source, the achievements list for "Cities: Skylines 2" reveals much about gameplay differences from the original. It will also apparently come to Xbox Games Pass, though whether it will be available on day one remains unknown. The end of the trailer says "Cities: Skylines 2" will arrive in 2023, and be available on PC as well as Xbox Series X|S and PlayStation 5. Snowy weather afoot, the camera continues through buildings and roads, crowds and traffic, until the title appears - in a new font, with a new logo. Cutting to a highway, viewers see a bridge being constructed overhead, then a roundabout and a downtown area as the narrator says, "envision a world created by you." Several cuts go by taking the viewer above growing skyscrapers, through a rainy backstreet, then to the docks of a futuristic city skyline. The lights turn on one by one, appearing out of thin air as the unseen player builds more streets to connect to the one in focus. However, a great many of these players were left frustrated by the game’s foreshadowed poor performance, along with a number of bugs, which Colossal Order has worked to fix in the weeks since.Įarlier this month, Hallikainen questioned the reaction from some within the Cities Skylines community after the developer patched out an in-game radio advert it had deemed offensive.The trailer starts by zooming out from a plant-level view to a spot above an outskirts town. In a subsequent joint statement Colossal Order and Paradox admitted they had “not achieved the benchmark” targeted for launch performance on PC, but stuck to the planned release date anyway.ĭespite the warning, Cities: Skylines 2 surpassed 100,000 concurrent players on Steam on launch day as it soared to the top of the storefront’s best-sellers chart. The minimum and recommended PC specs were also raised significantly to account for the game’s “next-generation” features and to allow for “a better player experience”. In the month preceding launch, Colossal Order and publisher Paradox announced the Xbox Series X and S and PlayStation 5 versions of the game were delayed to spring 2024 in order to allow the developers more time to match “quality and performance across all platforms." The original Cities Skylines enjoyed strong support from the modding community.Ĭities Skylines 2 has endured a tumultuous release. Without an asset import feature, mod makers are unable to import their own assets into the game. The city builder, which launched on Steam to a ‘mixed’ user review rating last month, does not currently have official mod support or the expected in-game editor. Last week, Colossal Order confirmed a significant delay to official mod support, and announced the slowdown of patch releases. This also stands for the Content Creator Packs and Radio stations.” I apologize for the delay, but we must not rush new content out before the base is ready for it. “The first Asset Pack, Beach Properties, has been worked on by our artists’ and our outsourcing partner, but we’ll only implement them after the asset fix and performance work are completed to our satisfaction. “We are committed to bringing the marketed DLC content to you, but it will not be landing in the originally promoted schedule,” Hallikainen continued. The console version of Cities Skylines 2 is due out at some point during the first half of 2024. In a blog post, Colossal Order CEO Mariina Hallikainen apologised for the delays, insisting “once the PC version is where we want it to be, we will be focusing on the console release and DLC content”.
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